Compétences
C++
C#
Python
Unity Game Engine
Gameplay and AI systems
3D mathematics
Expériences
Visual Studio
Source Control with TFS and Git
Direct3D 11
HLSL
NFGE - SELF-DEVELOPED C++ GAME ENGINE:
*Implemented 3D rendering technique using Direct3D 11
*Implemented reusable AI library for decision and navigation
*Implemented custom reflection system
LACELLE CRAFT - 2D RTS, PC, NFGE/C++:
*Implemented RTS gameplay logic
*Used NFGE's AI library to achieve unit movement and behavior
LUNA - 2D SIDE SCROLLING ACTION, PC, UNITY/C#:
*Participated in backend development of the combat system with features
*Experienced C# development in Unity and team management with GitHub
Formation
Bachelor's Degree in Video Game Programming
Prix et distinctions
Dean's Honour Rolls LaSalle College
President's Honour Rolls LaSalle College
Inclusion On The President's List Coquitlam College