zhiming chen

zhiming chen

Diseño de Videojuegos
LaSalle College Vancouver

SGE - Supreme Game Engine

SGE is the game engine that I developed with my instructor. The game engine is capable of rendering 3D graphics, Post Processing effects, skeletal animations, character controls and particle systems. I have implemented a heat vision for post processing effect, capable of displaying a thermal lens. I am also able to make a character dance using skeletal animations. Later we implemented a character control that is capable of moving a character with WASD on the keyboard, and also a terrain for the character to walk on.

Diseño de Videojuegos/LaSalle College Vancouver/Post Processing

Post Processing

Diseño de Videojuegos/LaSalle College Vancouver/Skeleton animation, models

Skeleton animation, models

Diseño de Videojuegos/LaSalle College Vancouver/Skeleton animation, models
Diseño de Videojuegos/LaSalle College Vancouver/Post Processing
Diseño de Videojuegos/LaSalle College Vancouver/Skeleton animation, models
Diseño de Videojuegos/LaSalle College Vancouver/Post Processing