Jaime Andres Zedan Villeda

Jaime Andres Zedan Villeda

Diseño de Videojuegos

LaSalle College Vancouver

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Intereses

Diseño de Videojuegos

Biografía

I am Jaime Zedan, a recent graduate from LaSalle College Vancouver with a Bachelor’s Degree in Game Programming. During my time in LaSalle College, I had a fun experience learning a lot about game development. I took a lot of programming courses that included 2D/3D graphics, gameplay, AI, animation, and engine development. I have worked on multiple projects from creating games from scratch in Unity, a mining AI simulation using autonomous agents, to building my own 3D game engine from scratch using C++. From all the courses I took I can say that I am very passionate when it comes to gameplay, AI, and animation, so some of my projects are focused on that area. I have built as much experience as I can to become a great game developer and I aspire to learn even more new skills. I am excited and looking forward to starting my career as a junior software developer in the game industry.

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Luminescence

de Jaime Andres Zedan Villeda
Diseño de Videojuegos
LaSalle College Vancouver
Diseño de Videojuegos/LaSalle College Vancouver/Thumbnail-image (2).png

Unlighted Spirits

de Jaime Andres Zedan Villeda
Diseño de Videojuegos
LaSalle College Vancouver
Diseño de Videojuegos/LaSalle College Vancouver/Thumbnail-image (4).png

Dungeon Delvers

de Jaime Andres Zedan Villeda
Diseño de Videojuegos
LaSalle College Vancouver

Competencias

Unity, C#, C++, Object-Oriented Programming, UML and Technical Documentation, Artificial Intelligence Programming, Gameplay Programming, UI scripting, 3D graphics Programming, Project Management, Azure DevOps, Git, Source Tree.

Experiencia

Unlighted Spirits
In this project I imitate a dark-souls like combat system by implementing different animations to create combo-attacks. I created a finite state machine to handle different AI behaviors.

Dungeon Delvers
A game develop in a team of 5 for my production course. There were 2 designers and four programmers. We worked on a 3D turn-based, rouge-like game. For this project I gained experience in working with Unity and many of its features.

Luminescence
In this project I worked in a team with 4 designers and in cooperation with the Australian company Liminal VR to create a 2 - 4 minute VR experience.

Formación

LaSalle College Vancouver - Bachelor of Science, Game Programming (2018 - 2021)