This project was a lot of fun and I'll always have a soft spot for it, being my first completely rendered model. I learned a lot of things working on the windfarm, such as efficient ways to unwrap UV's, and Renderman tricks for glass textures and lighting. Huge thank you to Karl Buckley and Chris Pettigrew for helping me see this to the end.
Beautiful concept art credit to Hamish Frater: https:https://www.artstation.com/artwork/zAVxkd