Hive

Hive is a custom game engine developed with C++17 and DirectX11. I integrated Asset Importer into the engine in order to support importing character models and animations from fbx files. Also, I implemented a data-driven component system with RapidJSON which allows me to create game objects easily. For my rendering engine, I added custom shaders to support dynamic lighting and shadow. I also added a pipeline support for post processing so I can create special effects such as pixelation, night vision and bloom.

Hive