zhiming chen

zhiming chen

Game Design

LaSalle College Vancouver

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Game Design

Biography

I am Zhiming Chen, you can call me William. I am a recent graduate from LaSalle College Vancouver, my field of study is Game programming. I have loved playing games since I was a kid. During high school, I got into competitive games, Dota, League of Legends and Counter Strike. I even joined a professional Dota team to compete in small tournaments because I was very good at Dota, however as I grew up I started to play other genres of games. Slowly I thought about how to make them. I started by following youtube tutorials and created a few game projects including a FPS, a racing game with no AI, and a few 2D shooters. However, simply following the steps in the tutorial, I felt a lack of understanding of how coding really works. That is why I chose to study game programming to expand my knowledge on game development. At LaSalle, I learned to build my own game engine from the ground up using C++ and DirectX 11. I also worked together with 6 programmers to build a 2D shooter with Unity using C#. I was in charge of the level design, built a flexible dialogue system and helped with the Ammo UI for each weapon. Even though I have learned a lot in these few years, there is still much more to learn through the vast game development space. Therefore, I am thrilled to take my first steps in the gaming industry.

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SGE - Supreme Game Engine

by zhiming chen
Game Design
LaSalle College Vancouver
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Zhiming Chen Demo Reel

by zhiming chen
Game Design
LaSalle College Vancouver
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Creeper Fall

by zhiming chen
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-Autonomous-vehicle-AdobeStock_174958313_rm.png

SimuDrive

by zhiming chen
Game Design
LaSalle College Vancouver