Pochun Chen

Pochun Chen

Game Design

LaSalle College Vancouver

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Biography

My name is Pochun Chen. I studied game programming at LaSalle College Vancouver where I learned a lot about C++, C#, Unity, and Game AI. During my spare time, I played many games including MOBAs, FPSs, and the Pokemon series. When I am playing games, I am always curious about how the AI can behave naturally and can change dynamically. This led me into learning and implementing AI techniques in some of my projects. These projects are built using the Unity game engine and programmed in C#. Whenever I was stuck, I would research and learn new ideas to help solve my problems. Most of my learning is from watching tutorial videos on Youtube. Since my projects are mainly in 2D, I focused on tutorials on 2D game AI. Besides game AI, I have also implemented a 3D game engine using C++ and DirectX. This gave me some experience in GPU shader programming using HLSL, as well as working with third party libraries such as ImGui. There are a lot of interesting topics in game and AI development and I am excited to keep on learning.

Game Design/LaSalle College Vancouver/Thumbnail-擷取.PNG

Demo Reel 2022

by Pochun Chen
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-擷取.PNG

CCOcean

by Pochun Chen
Game Design
LaSalle College Vancouver