SAGE

3D game engine built from scratch with C++ and DirectX11. Supports procedural geometry, dynamic lighting, real-time shadows, and multi-pass rendering. Features skeletal animations with GPU skinning. Capable of soft-body simulations using particle-based physics system.

Game Design/LaSalle College Vancouver/k2ov7q60c784jn785yxl8bwhq73vpduw
Game Design/LaSalle College Vancouver/404u3j8l7k2e2apxc4qllozvxeiiyba2
Game Design/LaSalle College Vancouver/l3ui9qtdxnzw6t7q5x4karmn4psl443p
Game Design/LaSalle College Vancouver/k2ov7q60c784jn785yxl8bwhq73vpduw
Game Design/LaSalle College Vancouver/404u3j8l7k2e2apxc4qllozvxeiiyba2
Game Design/LaSalle College Vancouver/l3ui9qtdxnzw6t7q5x4karmn4psl443p