Skills
Technical Design
Systems, Narrative, Level Design
Documentation and Presentation
Production Management
Unity
Unreal Engine
Experiences
Solo Developer on Loot Cave, built using Unity Engine (2020 - 2021)
Production Manager, Combat Designer, and Sound Designer on Shaman, a team based production built using Unreal Engine (2020 - 2021)
Collaborated with LiminalVR to develop Luminesce, a short VR experience for the Liminal Platform
Education
Game Art & Design Diploma - LaSalle College Vancouver
Theatre Diploma - University of the Fraser Valley