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Interest

Animation & VFX, Design Arts, Fashion Design, Graphic Design, Product Design

Biography

Im a graduate from LaSalle college Vancouver, where I developed the ability to 3d model and draw concept art. I started working in Mexico when I was 17 as a Jr graphic designer, I moved to Vancouver a year later and learned how to communicate with people by working on retail. I strive to keep learning and improving my art and getting everything I can from people and life.

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Spaceship textures

by Benjamin Gonzalez
Animation & VFX
LaSalle College Vancouver
Animation & VFX/LaSalle College Vancouver/Thumbnail-9F07DC97-4012-4108-8EA0-DD77E1DD4B1D.png

The disgruntled pear

by Benjamin Gonzalez
Animation & VFX
LaSalle College Vancouver
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Demo Reel

by Benjamin Gonzalez
Animation & VFX
LaSalle College Vancouver
Animation & VFX/LaSalle College Vancouver/Thumbnail-E0F80FC9-3156-47DC-9082-FABBAA72CE67.jpeg

The huntress

by Benjamin Gonzalez
Animation & VFX
LaSalle College Vancouver
Animation & VFX/LaSalle College Vancouver/Thumbnail-CA6214EA-613B-4A0D-990E-870DC2DBC67A.jpeg

Crazy gecko

by Benjamin Gonzalez
Animation & VFX
LaSalle College Vancouver

Skills

Willingness to learn
Attention to detail
Creative
Problem solving
Fast learner
Leader
Great communication

Experiences

Cypress Mountain

Cypress mountain
BARISTA NOV 2021 - FEB,2022
created coffee with latte art.
Performed various tasks in a fast paced environment.
operated softwares used in store.

Starbucks
BARISTA DEC,2020 - FEB,2021
-Performed various tasks in a fast paced evironment.

Hollister
BRAND REPRESENTATIVE JAN,2019 - MAR,2020
-Conducted client relationship and followed instructions.
-Helped to keep a tidy place and an inviting environment.
-Operated softwares used in store.

Unic Sport, Mexico city
JR. GRAPHIC DESIGNER 2016 - 2017
-Desinged shoes and logos.
-Researched trends using social media.
-Reported to leads for feedback.

LaSalle College Vancouver
3D MODELING FOR GAMES AND ANIMATION
DIPLOMA 2019 - 2021
-Learned basic and advanced modelling
-techniques with different softwares.
-Performed sculpting in zbrush and retopologized the mesh in maya.
-Painted and textured a mesh in substance painter.
-Created UVs in a model ready for shading.
-Developed art style and efficiency with different softwares.
-Created lights and cameras in a 3d scene.
-Used real time rendering to preview a textured mesh using Unreal and Blender 3d.

Education

LaSalle College Vancouver 3d modelling diploma

-Learned basic and advanced modelling techniques with different software.
-Able to create UVs and basic materials in a 3d scene.
-Understanding how lights and cameras work in a 3d scene
-Ability to sculpt on zbrush and complete understanding of retopology in a 3d software.