Kevin Chou

Kevin Chou

Game Design

LaSalle College Vancouver

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Interest

Game Design, Information Technology

Biography

My name is Kevin Chou and I come from Hong Kong. I have had a strong interest in video game development since I was at a very young age. I started by learning how to create mods for the games I played. Eventually, I started taking some introductory programming courses to ensure it was something I would like to do in the future. After that I went to The Art Institute of Vancouver to study game design. I learned about using different engines to create levels, writing game design documentations, and pitching game ideas. I also gained experience developing a game as a level designer in a production team. The design program allowed me to experience the bigger picture of game development. It also served as a catalyst to ignite my interest in pursuing video game programming. Therefore I decided to continue my studies in game programming to further my capability in LaSalle College Vancouver. I learned software development in various game areas including networking, AI, graphics, multithreading and gameplay. In particular, I found that gameplay and UI programming intrigued me the most. Therefore, I always try to take on those roles whenever opportunity arises.

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Demo Reel 2021

by Kevin Chou
Game Design
LaSalle College Vancouver
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Argri Cultura

by Kevin Chou
Game Design
LaSalle College Vancouver
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RPG Character Editor (WPF Game Tool)

by Kevin Chou
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-TargetShooter.png

Gunner's Construct

by Kevin Chou
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-LunaMainMenu.jpg

Luna

Team

Skills

C/C++
C#/WPF
Java
Python
Unity
GameMaker: Studio
Unreal

Experiences

Luna - 2D platformer game in Unity
Agri Cultura - 2D top-down farming simulator game in Unity
Target Shooter - 3D 3rd person shooter game with modular weapon system in Unity
RPG Character Editor - C#/WPF game tool

Education

LaSalle College Vancouver (2017 ~ 2021)
Bachelor of Science in Game Programming

The Art Institute of Vancouver (2013 ~ 2016)
Game Art & Design Diploma