Skills
C++, C#: OOP, Data Structures, Data Serialization, WPF/XAML, UnitTest
Unreal: Blueprints, Datatable, AI, Behaviour Tree, Widgets
Other Technology: Unity, Construct2, GitHub, GitLab
Experiences
PROJECT EXPERIENCE
Shaman - Student Production Team (Jan 2021 - June 2021)
Made an action game using Unreal with a team of 4 designers and 4 programmers
- Responsible for developing the enemy AI and behavior trees
- Implemented modular blueprints using datatable for design tuning
Pumpkin Adventure - Solo project (March 2021)
Made an open world adventure game level using Unreal
- Responsible for all of the game design and programming
- Implemented a data driven system for in-game collectibles
- Applied different cel shaders to collectible objects
- Utilized day night cycle to control game object visualization
PROFESSIONAL EXPERIENCE
Game Development Intern - EverMore Technology Inc (Sep 2018 - Mar 2019)
Made up to 10+ HTML games for elders and children using Construct2 as a team
- Responsible for game design & programming
- Devices adaptation from EverMore
- Presentation & feedbacks
Education
Diploma in Visual & Game Programing
LaSalle College Vancouver (2019 - 2021)
Bachelor of Art - Multimedia & Game Design
Yu Da University of Science and Technology (2016 - 2019)