Extreme hot is a 3D FPS game made with Unity, and this is my first team project between myself and another programmer. We decided to make a game inspired by the bullet-time FPS “SUPERHOT” in 5 weeks.
In this game, we wrote a technical design document and scheduled weekly milestone tasks. I was responsible for player control, character animation for players and enemies, sound effects for combat and movement, particle system for the blood spilt.
We also made the bullet-time effects by applying time scaling and a post-processing filter.