Skills
C++/C# , Visual Studio Code,Visual Studio Community , Unity, OOP, Sourcetree, Github, Git, SQL/SQLite, HTML/CSS/Javascript, React
Experiences
Nest Adventures - 3D Action Adventure, PC
January 2020 - September 2020
A third person action RPG created by a group of students in production class.
Involved in prototyping basic enemy AI functions such as patrol, tracking, and
attack states.
Engine: Unity
Procedural Dungeon Generator
A Unity project that procedural generates a dungeon map using the random
walk algorithm and binary space partitioning algorithm. This project is meant to
showcase my understanding with unity and the ability to learn new
algorithms.
Engine: Unity
Education
LaSalle College Vancouver
April 2019 - March 2021
Computer Science fundamentals: OOP, abstraction, data structures,
algorithms
Advanced concepts: Linear algebra, 3D graphics programming
Languages/Engines: C++, C#, Unity, XEngine (Engine created by an instructor
utilizing C++)