Skills
- Organic and hard surface environment modeling in Maya
- Texturing 3D models in Substance Painter
- Creating materials and rendering in Renderman
- Sculpting detailed 3D models in ZBrush
- Basic rigging of bipeds in Maya
Education
Diploma in 3D Art - LaSalle College Vancouver
- Attained in depth knowledge of industry standard character and environment modeling
- Developed the skills to be able to display 3D models in an aesthetic manner from classes in CG lighting, rendering, materials, texturing, and 3D effects
- Strengthened observational drawing skills in life drawing, illustration, and colour theory classes
- Completed first level 3D animation classes in acting and pantomime, and body mechanics
- Developed an understanding of the inner workings of Maya through rigging and Python classes
- Gained an understanding of how to create functional environments through a game level design course
Certificate in Comics and Graphic Novels: Arts and Science - Camosun College
- Communicated story through the use of sequential art
- Strengthened drawing and writing skills through life drawing and creative writing classes
- Created and sold a 28 page comic as capstone project