Justin Questroo

Justin Questroo

Game Design

LaSalle College Vancouver

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Biography

I am a video game programming student at LaSalle College Vancouver. I am graduating in September 2020. I really enjoy programming and being able to see my code come to life as well as being able to understand the intricacies that go into making any video game. My favorite field of programming would be gameplay systems as I like to see how my implementation can make a game more enjoyable.

Game Design/LaSalle College Vancouver/Thumbnail-2020.png

Portfolio video

by Justin Questroo
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-NestAdventuresHomeScreen.png

Nest Adventures

by Justin Questroo
Game Design
LaSalle College Vancouver

Skills

C++/C#, Unity, OOP, Github, Visual Studio, Sourcetree

Experiences


SLAWTER — First Person Shooter, PC, Unity/C#
Solo project - First person shooter with inspirations from Gears of War.
July 2020 - September 2020
● Implemented three different enemy AI each presents the player with a distinct and challenging situation.
● Implemented five different weapon types that are effective against different enemies and suit different play styles.
● Built an immersive environment using Unity’s ProBuilder and ProGrids.

NEST ADVENTURES — 3D Action Adventure, PC, Unity/C#
Production project - Developed in a team of 3 programmers and 1 designer.
January 2020 - September 2020
● Responsible for implementing the player character including locomotion, character animations, world interactions, and visual feedback.
● Implemented character swap mechanic so the player can switch between two avatars with different abilities.
● Implemented third-person perspective camera with features including obstacle collision and enemy lock-on.

Education

LaSalle College Vancouver
Oct 2018 - Sept 2020
- Completed Diploma in Game Programming
- Studied programming languages including C++ and C#
- Gained experience in various fields including graphics, AI, 3D mathematics
- Gained experience in game development using the Unity game engine