Here is a highlight reel showcasing various projects that I have worked on in the past 3 years. In the video, you will find projects including: 1) Post Processing Effects such as Bloom and Edge Detection using a custom build C++ rendering engine with DirectX 11. 2) Full featured animation system with support for animation blending and procedural head tracking. 3) Production team project, Luna, developed with a team of 7 members over a 1-year developoment cycle. 4) Fast-paced third person action combat system prototype using Unity3D.
00:06 ~ 00:37 Edge Detection; 00:38 ~ 01:06 Exam Simulation; 01:07 ~ 01:40 Bloom Effect; 01:41 ~ 02:35 Animation System; 02:36 ~ 02:56 Luna - Production team project; 02:57 ~ 03:23 3D Hack n Slash Combat System;