Anima Master

Model and concept made by me based on the idea of a RPG gamemaster inside the game. The objective of this work is to represent the figure of a male gamemaster as a powerful and divine humanoid, but without showing his face due to the fact that anyone can be the master, so he can have many faces. Also, it was a 3D anatomy, which is the reason for the clothing. Model made with Zbrush, retopologized in Maya and rendered with Keyshot. Mask inspired by Athena from God Complex.

Game Design/LCI Barcelona/Beauty Shot

Beauty Shot

Game Design/LCI Barcelona/Wide Render 1

Wide Render 1

Game Design/LCI Barcelona/Wide Render 2

Wide Render 2

Game Design/LCI Barcelona/Wide Render T Pose

Wide Render T Pose

Game Design/LCI Barcelona/Wide Render Base

Wide Render Base

Game Design/LCI Barcelona/Wireframe Render Full

Wireframe Render Full

Game Design/LCI Barcelona/Wireframe Render Full
Game Design/LCI Barcelona/Beauty Shot
Game Design/LCI Barcelona/Wide Render 1
Game Design/LCI Barcelona/Wide Render 2
Game Design/LCI Barcelona/Wide Render T Pose
Game Design/LCI Barcelona/Wide Render Base
Game Design/LCI Barcelona/Wireframe Render Full
Game Design/LCI Barcelona/Beauty Shot