Zory Sun

Zory Sun

Game Design

LaSalle College Vancouver

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Interest

Fashion Design, Game Design

Biography

Before I came to LaSalle, I earned a bachelor's degree in fine art sculpture at Harbin Normal University. After that, I went to LaSalle College Vancouver to study fashion design. I finished the fashion design diploma and started working in design and fashion for some time. However, I realised that computer science is my real passion. This is the reason I joined LaSalle College's video game programming degree. I have now completed my programming study and am ready to work in this industry.

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Zory Sun Demo Reel 2021

by Zory Sun
Game Design
LaSalle College Vancouver
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Vancouver Fashion Week S/S 2017

by Zory Sun
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-IMG_0231-min.PNG

Mushpara

Team
  • Amy Zhao

    Amy Zhao

    Game Design
    LaSalle College Vancouver
  • Zory Sun

    Zory Sun

    Game Design
    LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-Palette_Cover.png

Palette

Team

Skills

Unity 3D, C# Scripting in Unity, C++, Object-Oriented Programming, Machine Learning, UML & Technical Documentation, Network Programming, 3D Graphics Programming, Level Design, Production & Project Management, Azure DevOps, GitHub, Adobe Creative Suite.

Experiences

Unity Machine Learning Demo
This was a player avoidance and pathfinding machine learning project made with Unity ML-Agents. I added C# scripts to link the Unity project to the Python virtual environment, performed TensorFlow training, and generated a DNN model that can be directly used in any corresponding Unity project.

Palette
This was my team Unity game project in the production course. We had 2 programmers and 3 designers. We created a 3D puzzle game featuring three different themed levels over a 12-month period. Through this project, I gained hands-on experience with Unity features including character controller, audio system, and working with the git source control collaboration tools.

Mushpara
This is a fun project for my artist friends and me. This is a 2D platformer game also made with unity. All the art we use in this game is customized unique paintings.

ZEngine
ZEngine is a custom game engine developed using Direct3D 11 and C++ 17. The engine supports both 3D and 2D games development. It includes a GUI editor implemented using the open-source ImGui library, and code modules for AI, Graphics, Math, Network, Physics.

Education

LaSalle College, Vancouver, BC - Bachelor of Science, Game Programming
(2018 - 2021)

LaSalle College, Vancouver, BC - Diploma, Fashion & Apparel Design
(2015 - 2017)

Harbin Normal University, Harbin, China - Bachelor of Fine Art, Painting and Sculpture
(2012 - 2015)

Honors and Awards

Honour Rolls

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